Verse Library verse

01 Snippet

Implements a damage-based elimination mechanic where players trigger removal upon contact.

extracted-snippets/community/snippets/1WeR/fortnite-baba-yaga-device-eliminate-players-on-contact-with-damage-volume/01-snippet.verse

# Source URL: https://dev.epicgames.com/community/snippets/1WeR/fortnite-baba-yaga-device-eliminate-players-on-contact-with-damage-volume
# Local doc:  epic-docs/community/snippets/1WeR/fortnite-baba-yaga-device-eliminate-players-on-contact-with-damage-volume.md
  #BABA YAGA DEVICE - Eliminate Players on Contact
  # Verse Snippet
  # Author: Dragon (SAC BLZE.DRAGON) (www.dragonstudio.pro)
  # This Snippet is best for Intermediate Verse/ UEFN Users
  #CREDIT ATTRIBUTION
  # Please provide credit attribution to Dragon (Youtube @Yo_Its_Dragon)
  # and Walhbeck Warforge (Youtube @WarforgeXP) as elements of his script were used to develop this mechanic. (Youtube @WarforgeXP)
  # If used in a project, Send me a screenshot on Twitter! I will check out your game!
  # Don't forget to share this snippet with others
  # if it helped you.
  # Get Your Own FortniteCreative ChatGPT AI Assistant! With FortniteCreative+GPT
  # https://chat.openai.com/g/g-JiEciihGH-fortnitecreative-gpt
  # - - - - - - - - - - Material - - - - - - - - - - - #
  # Create an invisible Material (works with a material instance as well)
  # - - - - - - - - - - DEVICES AND SETTINGS - - - - - - - - - - - #
  # TEAMS/CLASSES
  # You must have Three Teams. Team 3/ Class 3 Global,
  # Team 1/Class 1(Seeker/Babayaga), Team 2/Class 2 (Hiders/Runners).
  # Please create game structure in which the teams are switched.
  # You can have it done after a pregame countdown or have it so that players
  # select their own teams after the game starts. The Baba Yaga can only harm Team 2!
  # TRIGGER (1) > named babayaga_trigger
  # Place this trigger where your Baba Yaga/seeker player is supposed to spawn.
  # Ensure that when they spawn, they will trigger this device.
  # You can also bind the Baba Yaga Player teleporter to trigger when teleported # to as a fail-safe.
  # BLUEPRINT PROP (1) > named babayaga_BPP
  # Place this BPP where your baba yaga/seeker player is supposed to spawn.
  # >> BluePrint Prop Steps & Settings >>

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