# Source URL: https://dev.epicgames.com/community/snippets/ly4a/fortnite-real-time-api-beta
# Local doc: epic-docs/community/snippets/ly4a/fortnite-real-time-api-beta.md
# Credit: JPN: @GorosukeSan, EN: @GorosukeEN
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using { /Verse.org/Simulation }
ProjectTimeZone<public>:time_zone = time_zone_gmt{}
time_date<public> := struct<concrete>:
@editable
Year:int = 0
@editable
Month:int = 0
@editable
Day:int = 0
@editable
Hour:int = 0
@editable
Minute:int = 0
@editable
Second:int = 0
@editable
Millisecond:int = 0
time_span<public> := struct<concrete>:
@editable
Years:int = 0
@editable
Months:int = 0
@editable
Days:int = 0
@editable
Verse Library
verse
01 Snippet
Provides structs and classes to handle current time, dates, time spans, and timezone conversions for real-time game events.
extracted-snippets/community/snippets/ly4a/fortnite-real-time-api-beta/01-snippet.verse
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