Verse Library verse

01 Agent And Player Are Now A Subclass Of Entity

Casts an entity to an agent using assignment conditionals to branch target processing.

extracted-snippets/documentation/en-us/fortnite/38-00-fortnite-ecosystem-updates-and-release-notes/01-agent-and-player-are-now-a-subclass-of-entity.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/38-00-fortnite-ecosystem-updates-and-release-notes
# Local doc:  epic-docs/documentation/en-us/fortnite/38-00-fortnite-ecosystem-updates-and-release-notes.md
# Section:    Agent and Player are now a subclass of entity
SetTarget(Target:entity):void =
if (Agent := agent[Target]):
# Treat Target as an agent
Else:
# Treat Target as a generic entity

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