Verse Library verse

04 Eliminate Player

Applies calculated damage to the first valid player character found in the active playspace.

extracted-snippets/documentation/en-us/fortnite/basics-of-writing-code-8-practice-time-in-verse/04-eliminate-player.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/basics-of-writing-code-8-practice-time-in-verse
# Local doc:  epic-docs/documentation/en-us/fortnite/basics-of-writing-code-8-practice-time-in-verse.md
# Section:    Eliminate player
HurtPlayer(DamageAmount : float) : void =
Playspace: fort_playspace = GetPlayspace()
AllPlayers: []player = Playspace.GetPlayers()
if (FirstPlayer : player = AllPlayers[0]):
if (FortniteCharacter : fort_character = FirstPlayer.GetFortCharacter[]):
MyCharacterHealth : float = FortniteCharacter.GetHealth()
DamageToDo : float = CalculateDamage()
Print("DamageToDo: {DamageToDo}")
FortniteCharacter.Damage(DamageToDo)

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