Verse Library verse

10 Splitting Animations Into Segments

Declares an editable private array to store movement path segments for entity animations.

extracted-snippets/documentation/en-us/fortnite/create-platformer-02-moving-entities-using-animations-in-scene-graph-in-unreal-editor-for-fortnite/10-splitting-animations-into-segments.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/create-platformer-02-moving-entities-using-animations-in-scene-graph-in-unreal-editor-for-fortnite
# Local doc:  epic-docs/documentation/en-us/fortnite/create-platformer-02-moving-entities-using-animations-in-scene-graph-in-unreal-editor-for-fortnite.md
# Section:    Splitting Animations into Segments
# Segments of the keyframed movement animation.
@editable:
ToolTip := SegmentsTip
var Segments<private>:[]segment = array{}

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