Verse Library verse

20 Editable Vector Slider

Defines an editor-friendly vector slider for tweaking X, Y, Z components with range and sensitivity controls.

extracted-snippets/documentation/en-us/fortnite/editable-properties-in-verse/20-editable-vector-slider.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/editable-properties-in-verse
# Local doc:  epic-docs/documentation/en-us/fortnite/editable-properties-in-verse.md
# Section:    Editable Vector Slider
    # An editable vector slider. You can drag to change the values of each of the vector components.
    @editable_vector_slider(float):
        # The tool tip for this editable.
        ToolTip := VectorSliderTip

        # The categories this editable belongs to.
        Categories := array{FloatsCategory}

        # Shows the option to preserve the ratio between vector values in the editor.
        ShowPreserveRatio := true

        # Shows the option to normalize the vector in the editor.
        ShowNormalize := true

        # The minimum value of each component. You cannot set an editable value for this number lower
        # than the MinComponentValue.
        MinComponentValue := option{0.0}

        # The maximum value of each component. You cannot set an editable value for this number higher
        # than the MaxComponentValue.
        MaxComponentValue := option{10.0}

        # The amount the slider value increases or decreases per delta.
        SliderDelta := option{0.5}

        # The sensitivity of the mouse movement required to cause a delta increase.
        MouseLinearDeltaSensitivity := 0.25

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