# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/party-game-4-reusable-game-manager-in-unreal-editor-for-fortnite
# Local doc: epic-docs/documentation/en-us/fortnite/party-game-4-reusable-game-manager-in-unreal-editor-for-fortnite.md
# Section: Ending the Game
for:
Player : GetPlayspace().GetPlayers()
FortCharacter := Player.GetFortCharacter[]
do:
FortCharacter.PutInStasis(stasis_args{AllowTurning := true, AllowEmotes := true})
Verse Library
verse
14 Ending The Game
Puts all connected player characters into stasis while allowing turning and emotes during setup.
extracted-snippets/documentation/en-us/fortnite/party-game-4-reusable-game-manager-in-unreal-editor-for-fortnite/14-ending-the-game.verse