Verse Library verse

14 Ending The Game

Puts all connected player characters into stasis while allowing turning and emotes during setup.

extracted-snippets/documentation/en-us/fortnite/party-game-4-reusable-game-manager-in-unreal-editor-for-fortnite/14-ending-the-game.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/party-game-4-reusable-game-manager-in-unreal-editor-for-fortnite
# Local doc:  epic-docs/documentation/en-us/fortnite/party-game-4-reusable-game-manager-in-unreal-editor-for-fortnite.md
# Section:    Ending the Game
for:
Player : GetPlayspace().GetPlayers()
FortCharacter := Player.GetFortCharacter[]
do:
FortCharacter.PutInStasis(stasis_args{AllowTurning := true, AllowEmotes := true})

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