Verse Library verse

01 Device Setup

Defines localized tooltips and module imports for placing grid entities in the world.

extracted-snippets/documentation/en-us/fortnite/setting-up-the-lego-grid-entity-manager-in-unreal-editor-for-fortnite/01-device-setup.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/setting-up-the-lego-grid-entity-manager-in-unreal-editor-for-fortnite
# Local doc:  epic-docs/documentation/en-us/fortnite/setting-up-the-lego-grid-entity-manager-in-unreal-editor-for-fortnite.md
# Section:    Device Setup
# WARNING: Epic's page marks this snippet as click-to-expand. Only the preview portion was captured by the crawler — the full body is NOT in the markdown.
using { /Fortnite.com/Characters }
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /UnrealEngine.com/Temporary/SpatialMath }
using { /Verse.org/Colors/NamedColors }

using { LEGOUtilities }

Tooltip_GridEntityManager_Definitions<public><localizes> : message = "All the grid entity definitions that can be placed in the world."

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