# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/setting-up-the-lego-grid-entity-manager-in-unreal-editor-for-fortnite
# Local doc: epic-docs/documentation/en-us/fortnite/setting-up-the-lego-grid-entity-manager-in-unreal-editor-for-fortnite.md
# Section: Device Setup
# WARNING: Epic's page marks this snippet as click-to-expand. Only the preview portion was captured by the crawler — the full body is NOT in the markdown.
using { /Fortnite.com/Characters }
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /UnrealEngine.com/Temporary/SpatialMath }
using { /Verse.org/Colors/NamedColors }
using { LEGOUtilities }
Tooltip_GridEntityManager_Definitions<public><localizes> : message = "All the grid entity definitions that can be placed in the world."
Verse Library
verse
01 Device Setup
Defines localized tooltips and module imports for placing grid entities in the world.
extracted-snippets/documentation/en-us/fortnite/setting-up-the-lego-grid-entity-manager-in-unreal-editor-for-fortnite/01-device-setup.verse