# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/team-elimination-2-finding-devices-at-runtime-in-verse
# Local doc: epic-docs/documentation/en-us/fortnite/team-elimination-2-finding-devices-at-runtime-in-verse.md
OnBegin<override>()<suspends> : void =
# Get all the players
set Teams = GetPlayspace().GetTeamCollection().GetTeams()
set EliminationsToEndGame = WeaponGranters.Length
Print("Number of eliminations to end game is {EliminationsToEndGame}")
Verse Library
verse
08 Snippet
Overrides game start to fetch teams, calculate elimination limits, and log them.
extracted-snippets/documentation/en-us/fortnite/team-elimination-2-finding-devices-at-runtime-in-verse/08-snippet.verse