# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/team-multiplayer-balancing-in-verse
# Local doc: epic-docs/documentation/en-us/fortnite/team-multiplayer-balancing-in-verse.md
# Section: Balancing Teams at Start of Game
OnBegin<override>()<suspends>:void=
Print("Verse Device Started!")
set Teams = Self.GetPlayspace().GetTeamCollection().GetTeams()
AllPlayers := GetPlayspace().GetPlayers()
Verse Library
verse
03 Balancing Teams At Start Of Game
Initializes device by fetching all active teams and player lists at runtime start.
extracted-snippets/documentation/en-us/fortnite/team-multiplayer-balancing-in-verse/03-balancing-teams-at-start-of-game.verse