# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/team-multiplayer-balancing-in-verse
# Local doc: epic-docs/documentation/en-us/fortnite/team-multiplayer-balancing-in-verse.md
# Section: Handling a Player Joining Mid-Game
OnBegin<override>()<suspends> : void =
GetPlayspace().PlayerAddedEvent().Subscribe(OnPlayerAdded)
Print("Beginning to balance teams")
BalanceTeams()
Verse Library
verse
10 Handling A Player Joining Mid Game
Subscribes to new player events and triggers initial team balancing routine on start.
extracted-snippets/documentation/en-us/fortnite/team-multiplayer-balancing-in-verse/10-handling-a-player-joining-mid-game.verse