# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/triad-infiltration-06-blinking-player-visibility-on-damage-in-verse
# Local doc: epic-docs/documentation/en-us/fortnite/triad-infiltration-06-blinking-player-visibility-on-damage-in-verse.md
# Section: Flickering Infiltrators when Damaged
if(IsVisibilityShared?, CurrentTeam := TeamCollection.GetTeam[InAgent], TeamAgents := TeamCollection.GetAgents[CurrentTeam]):
# For each teammate, set them in PlayerVisibility seconds and spawn a FlickerEvent
for(Teammate : TeamAgents):
Logger.Print("Calling StartOrResetFlickering on a Teammate")
StartOrResetFlickering(Teammate)
Verse Library
verse
09 Flickering Infiltrators When Damaged
Iterates through active teammates to trigger or reset a visibility flickering effect on damage events.
extracted-snippets/documentation/en-us/fortnite/triad-infiltration-06-blinking-player-visibility-on-damage-in-verse/09-flickering-infiltrators-when-damaged.verse