# Source URL: https://dev.epicgames.com/documentation/en-us/fortnite/using-patchwork-lfo-modulator-devices-in-fortnite-creative
# Local doc: epic-docs/documentation/en-us/fortnite/using-patchwork-lfo-modulator-devices-in-fortnite-creative.md
# Section: Using Low-Frequency Oscillator in Verse
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
# A Verse-authored creative device that can be placed in a level
low_frequency_oscillator_modulator_example := class(creative_device):
@editable
LFOModulator:patchwork_lfo_modulator_device = patchwork_lfo_modulator_device{}
# Runs when the device is started in a running game
OnBegin<override>()<suspends>:void=
Sleep(5.0)
LFOModulator.Disable()
Print("Device Disabled")
Sleep(5.0)
LFOModulator.Enable()
Print("Device Enabled")
Verse Library
verse
01 Using Low Frequency Oscillator In Verse
Instantiates and controls the LFO Modulator device, toggling it on and off after delays.
extracted-snippets/documentation/en-us/fortnite/using-patchwork-lfo-modulator-devices-in-fortnite-creative/01-using-low-frequency-oscillator-in-verse.verse