# Source URL: https://dev.epicgames.com/documentation/en-us/uefn/create-custom-npc-behavior-in-unreal-editor-for-fortnite
# Local doc: epic-docs/documentation/en-us/uefn/create-custom-npc-behavior-in-unreal-editor-for-fortnite.md
# Section: Navigatable
# Get the Navigatable Interface, this allows you to tell it to move.
Navigatable := Character.GetNavigatable[]
Verse Library
verse
01 Navigatable
Retrieves the navigation component from a character to enable AI pathfinding and movement.
extracted-snippets/documentation/en-us/uefn/create-custom-npc-behavior-in-unreal-editor-for-fortnite/01-navigatable.verse