Verse Library verse

04 Focus

Retrieves the focus interface from a character to enable AI targeting and behavior systems.

extracted-snippets/documentation/en-us/uefn/create-custom-npc-behavior-in-unreal-editor-for-fortnite/04-focus.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/uefn/create-custom-npc-behavior-in-unreal-editor-for-fortnite
# Local doc:  epic-docs/documentation/en-us/uefn/create-custom-npc-behavior-in-unreal-editor-for-fortnite.md
# Section:    Focus
# Get the Focus Interface, this allows you to tell it to look at something or somewhere.
Focus := Character.GetFocusInterface[]

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