Verse Library verse

06 Leashable

Retrieves the leashable component from an NPC character to enable tethering behavior.

extracted-snippets/documentation/en-us/uefn/create-custom-npc-behavior-in-unreal-editor-for-fortnite/06-leashable.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/uefn/create-custom-npc-behavior-in-unreal-editor-for-fortnite
# Local doc:  epic-docs/documentation/en-us/uefn/create-custom-npc-behavior-in-unreal-editor-for-fortnite.md
# Section:    Leashable
# Get the Leash Interface, which lets you confine a guard to a certain area.
Leashable := Character.GetFortLeashable[]

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