Verse Library verse

05 Editing The Device Properties In Uefn

Defines an editor-linked trigger component for detecting player collisions. Use to activate game logic.

extracted-snippets/documentation/en-us/uefn/disappearing-platform-on-touch-using-verse-in-unreal-editor-for-fortnite/05-editing-the-device-properties-in-uefn.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/uefn/disappearing-platform-on-touch-using-verse-in-unreal-editor-for-fortnite
# Local doc:  epic-docs/documentation/en-us/uefn/disappearing-platform-on-touch-using-verse-in-unreal-editor-for-fortnite.md
# Section:    Editing the Device Properties in UEFN
# The zone a player enters when landing on the platform.
@editable
PlatformTrigger:trigger_device = trigger_device{}

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