# Source URL: https://dev.epicgames.com/documentation/en-us/uefn/learn-code-basics-6-practice-time-in-verse
# Local doc: epic-docs/documentation/en-us/uefn/learn-code-basics-6-practice-time-in-verse.md
# Section: Complete Script
using { /Fortnite.com/Devices }
using { /Fortnite.com/Characters }
using { /Fortnite.com/Playspaces }
using { /Verse.org/Simulation }
using { /Verse.org/Verse }
hello_world_device := class(creative_device):
# Runs when the device is started in a running game
OnBegin<override>()<suspends>:void=
HurtPlayer()
Print("Player Hurt")
Sleep(5.0)
HealPlayer()
Print("Player Healed")
HurtPlayer() : void =
Playspace: fort_playspace = GetPlayspace()
AllPlayers: []player = Playspace.GetPlayers()
if (FirstPlayer : player = AllPlayers[0]):
if (FortniteCharacter : fort_character = FirstPlayer.GetFortCharacter[]):
FortniteCharacter.Damage(50.0)
HealPlayer() : void =
Playspace: fort_playspace = GetPlayspace()
AllPlayers: []player = Playspace.GetPlayers()
Verse Library
verse
03 Complete Script
Damages the first player on start, pauses five seconds, then heals them using character methods.
extracted-snippets/documentation/en-us/uefn/learn-code-basics-6-practice-time-in-verse/03-complete-script.verse
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