Verse Library verse

01 Modify The Program

Prints initialization messages when placed and started in a UEFN level.

extracted-snippets/documentation/en-us/uefn/modify-and-run-your-first-verse-program-in-unreal-editor-for-fortnite/01-modify-the-program.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/uefn/modify-and-run-your-first-verse-program-in-unreal-editor-for-fortnite
# Local doc:  epic-docs/documentation/en-us/uefn/modify-and-run-your-first-verse-program-in-unreal-editor-for-fortnite.md
# Section:    Modify the Program
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }

# See https://dev.epicgames.com/documentation/en-us/uefn/create-your-own-device-in-verse for how to create a verse device.

# A Verse-authored creative device that can be placed in a level
hello_world_device := class(creative_device):

    # Runs when the device is started in a running game
    OnBegin<override>()<suspends>:void=
        # TODO: Replace this with your code
        Print("Hello, world!")
        Print("2 + 2 = {2 + 2}")
        Print("This is my first line of Verse code!")

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