Verse Library verse

05 Editing The Device Properties In Uefn

Defines a custom creative device class managing timed platform visibility with editable parameters.

extracted-snippets/documentation/en-us/uefn/synchronized-disappearing-platforms-using-verse-in-unreal-editor-for-fortnite/05-editing-the-device-properties-in-uefn.verse

# Source URL: https://dev.epicgames.com/documentation/en-us/uefn/synchronized-disappearing-platforms-using-verse-in-unreal-editor-for-fortnite
# Local doc:  epic-docs/documentation/en-us/uefn/synchronized-disappearing-platforms-using-verse-in-unreal-editor-for-fortnite.md
# Section:    Editing the Device Properties in UEFN
# A Verse-authored creative device that can be placed in a level
platform_series := class(creative_device):
# How long to wait in seconds after platforms start appearing
# before they start disappearing.
@editable
HeadStart:float = 2.5
# How long to wait in seconds before the next platform appears.
@editable
AppearDelay:float = 1.0
# How long to wait in seconds before the next platform disappears.
@editable
DisappearDelay:float = 1.25
# The in-level platform that disappears and reappears.
@editable
DisappearingPlatform:creative_prop = creative_prop{}

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