Verse Library verse

02 Adding The Verse Scripts

Scaffolds variables and devices for a Search And Destroy game mode in UEFN.

extracted-snippets/documentation/fortnite/verse-detonation-template-in-unreal-editor-for-fortnite/02-adding-the-verse-scripts.verse

# Source URL: https://dev.epicgames.com/documentation/fortnite/verse-detonation-template-in-unreal-editor-for-fortnite
# Local doc:  epic-docs/documentation/fortnite/verse-detonation-template-in-unreal-editor-for-fortnite.md
# Section:    Adding the Verse Scripts
search_and_destroy := class(creative_device):

  Logger:log = log{Channel:=log_search_and_destroy}

  @editable

  TimedObjectiveA: timed_objective_device = timed_objective_device{}

  @editable

  TimedObjectiveB: timed_objective_device = timed_objective_device{}

  @editable

  ExplosiveBarrelsA: []explosive_device = array{}

  @editable

  ExplosiveBarrelsB: []explosive_device = array{}

  @editable

  EndGameDevice: end_game_device = end_game_device{}

  @editable

  BombAMapIndicators: []map_indicator_device = array{}

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