# Source URL: https://dev.epicgames.com/documentation/fortnite/verse-detonation-template-in-unreal-editor-for-fortnite
# Local doc: epic-docs/documentation/fortnite/verse-detonation-template-in-unreal-editor-for-fortnite.md
# Section: Adding the Verse Scripts
search_and_destroy := class(creative_device):
Logger:log = log{Channel:=log_search_and_destroy}
@editable
TimedObjectiveA: timed_objective_device = timed_objective_device{}
@editable
TimedObjectiveB: timed_objective_device = timed_objective_device{}
@editable
ExplosiveBarrelsA: []explosive_device = array{}
@editable
ExplosiveBarrelsB: []explosive_device = array{}
@editable
EndGameDevice: end_game_device = end_game_device{}
@editable
BombAMapIndicators: []map_indicator_device = array{}
Verse Library
verse
02 Adding The Verse Scripts
Scaffolds variables and devices for a Search And Destroy game mode in UEFN.
extracted-snippets/documentation/fortnite/verse-detonation-template-in-unreal-editor-for-fortnite/02-adding-the-verse-scripts.verse
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