using { /Fortnite.com/Devices }
# This is our main script file.
# It connects to the devices in our world.
builder_class := class_designer_device:Find("Builder")
# This finds the first Class Designer we made.
sniper_class := class_designer_device:Find("Sniper")
# This finds the second Class Designer.
selector := class_selector_device:Find("MainSelector")
# This finds our Class Selector device.
OnBegin<override>()<suspends>: void =>
# This runs when the game starts.
print("Welcome to Class Battle!")
# This prints a message in the debug log.
# We can now use these variables in other events.
# For example, we could change colors when a class is picked.
Verse Library
verse
01 Fragment
Initializes class designer and selector devices to manage player hero class assignments at game start.
verse-library/class-designer-device/01-fragment.verse