# This is the blueprint for our "Streak Observer"
# Think of this as the Referee's Notepad and Whistle combined
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
# We create a "class" marked as a creative_device — this makes it
# show up in the UEFN editor so you can drag devices into its properties.
# Think of it as a backpack that holds two things: the Kill Count and the Radio.
streak_observer := class(creative_device):
# The Radio Device we want to control.
# In the editor, you will drag your Radio device here.
@editable
Radio : radio_device = radio_device{}
# The Tracker Device counting the kills.
# In the editor, you will drag your Tracker device here.
@editable
KillTracker : tracker_device = tracker_device{}
# This is our "Variable" - a number that changes.
# We use 'var' so Verse lets us reassign it later.
# We start at 0.
var CurrentStreak : int = 0
# This is the target number.
# Set this to whatever streak you want (e.g., 5 for a 5-kill streak).
@editable
TargetStreak : int = 5
Verse Library
verse
01 Device
Listens to a kill tracker and plays victory music through a radio device when a specified streak is reached.
verse-library/elimination-streak-radio/01-device.verse
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