using { /UnrealEngine.com/Temporary/Diagnostics }
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
# This creates our dedicated "debug radio frequency"
class RevengeTrapLog<public>(log_channel)
Verse Library
verse
01 Fragment
Defines a dedicated logging channel to track game events and debug device behavior during development.
verse-library/fortnite-diagnostics-using-log-class/01-fragment.verse