Verse Library verse

02 Fragment

Calculates distance and vector alignment to determine if a player is close enough and looking directly at a target.

verse-library/fortnite-how-to-check-if-a-player-is-looking-at-a-location/02-fragment.verse

# Inside the loop, before normalizing:
    distance_to_target := to_target.Length()
    
    if distance_to_target <= 50.0:
        to_target := Normalize(to_target)
        alignment := Dot(view_direction, to_target)
        if alignment > LookThreshold:
            Print("Close and looking!")

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