# ScoreManager.verse
# This script tracks team scores and updates the UI.
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /Fortnite.com/Characters }
using { /Fortnite.com/Game }
# Define our main device. This is the "Container" for our logic.
# Think of it like a Prop Mover device, but instead of moving props, it moves data.
ScoreDevice := class(creative_device):
# A reference to the Score Manager device placed in the level.
# Wire this up in the UEFN editor to the Score Manager device for Team 1.
@editable
RedScoreManager : score_manager_device = score_manager_device{}
# Wire this up in the UEFN editor to the Score Manager device for Team 2.
@editable
BlueScoreManager : score_manager_device = score_manager_device{}
# A reference to the two Trigger devices placed in the level.
# Wire RedTrigger to the Team 1 capture zone trigger in the editor.
@editable
RedTrigger : trigger_device = trigger_device{}
# Wire BlueTrigger to the Team 2 capture zone trigger in the editor.
@editable
BlueTrigger : trigger_device = trigger_device{}
Verse Library
verse
01 Device
Monitors trigger zones to automatically update and track red and blue team scores.
verse-library/game-ends/01-device.verse
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