Verse Library verse

01 Device

Class inheriting creative device to hide platforms when sensors activate.

verse-library/how-long-to-wait-in-seconds-after-platforms-start-appearing/01-device.verse

using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /Verse.org/Random }

# We are creating a device that listens for players.
# 'creative_device' is the base class for all UEFN devices.
# Think of it as the "container" for our logic.
platform_trap := class(creative_device):
    # --- VARIABLES (The Loot Drops) ---
    
    # This is the platform prop we want to hide.
    # @editable means you can change this in the editor's Details panel.
    @editable
    GhostPlatform: creative_prop = creative_prop{}
    
    # This is the trigger zone we are attaching to.
    @editable
    TouchSensor: trigger_device = trigger_device{}
    
    # The big one: How many seconds to wait after landing?
    # We default to 2.0 seconds. Change this in the editor!
    @editable
    DisappearDelay: float = 2.0
    
    # --- THE BRAIN (OnBegin) ---
    
    # This function runs once when the game starts.
    # <suspends> means this function can pause and wait.
    OnBegin<override>()<suspends>: void =
        # Subscribe to the TriggeredEvent.

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