Verse Library verse

01 Fragment

Creates a player-specific widget that monitors health and updates the user interface.

verse-library/in-game-user-interfaces/01-fragment.verse

# Import the necessary systems
using {
    FortniteVerseSystemsLibrary,
    Player,
    Timer,
    Widget
}

# This is our main script. It "lives" on a Player.
# Think of it as the player's personal assistant.
script LowHealthMonitor(Player) is {
    
    # This is a Variable. 
    # A variable is like a loot box that can change contents.
    # Here, it holds the reference to our custom widget.
    var LowHealthUI : Widget = null

    # This is a Function.
    # A function is like a recipe or a device action.
    # It’s a block of code that does something when called.
    on Start() is {
        # 1. Create the Widget Instance
        # We tell the system to "spawn" our LowHealthWidget.
        # Only this player sees it.
        LowHealthUI = CreateWidget(LowHealthWidget)

        # 2. Attach the Widget to the Player
        # This is like handing the menu to the player at their table.
        Player.SetUserInterface(LowHealthUI)

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