# Import the necessary systems
using {
FortniteVerseSystemsLibrary,
Player,
Timer,
Widget
}
# This is our main script. It "lives" on a Player.
# Think of it as the player's personal assistant.
script LowHealthMonitor(Player) is {
# This is a Variable.
# A variable is like a loot box that can change contents.
# Here, it holds the reference to our custom widget.
var LowHealthUI : Widget = null
# This is a Function.
# A function is like a recipe or a device action.
# It’s a block of code that does something when called.
on Start() is {
# 1. Create the Widget Instance
# We tell the system to "spawn" our LowHealthWidget.
# Only this player sees it.
LowHealthUI = CreateWidget(LowHealthWidget)
# 2. Attach the Widget to the Player
# This is like handing the menu to the player at their table.
Player.SetUserInterface(LowHealthUI)
Verse Library
verse
01 Fragment
Creates a player-specific widget that monitors health and updates the user interface.
verse-library/in-game-user-interfaces/01-fragment.verse
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