# This script makes a treasure chest open when two switches are on.
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /Verse.org/Native }
using { /UnrealEngine.com/Temporary/Diagnostics }
# This is our main script block.
# It runs when the game starts.
teamwork_treasure_hunt := class(creative_device):
# Wire these two properties to your Switch devices in the UEFN editor.
@editable
Switch_A_Device : switch_device = switch_device{}
@editable
Switch_B_Device : switch_device = switch_device{}
# Wire this property to your Prop Mover device in the UEFN editor.
@editable
Treasure_Mover : prop_mover_device = prop_mover_device{}
# Wire this property to your Button Solver / HUD Message Device for feedback.
# We use a hud_message_device to show on-screen text to players.
@editable
Message_Device : hud_message_device = hud_message_device{}
# This variable holds the state of the switches.
# It is a "boolean". A boolean is true or false.
# We start with both switches being "off".
Verse Library
verse
01 Device
Listens for switch activation events to coordinate prop movement and display feedback messages.
verse-library/interdisciplinary-and-21st-century-connections/01-device.verse
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