Verse Library verse

01 Fragment

Handles player entry to trigger sound effects and update object colors.

verse-library/lego-tips-and-tricks-of-building-in-3d-space-in-fortnite/01-fragment.verse

# This is a pseudo-example to show how Verse talks to your build.
# In real UEFN, you'd attach this script to a Trigger Volume under the arch.

archway_active := true

# When a player enters the trigger volume under the arch...
on_player_entered: (player: Player) -> unit = {
    # Play a sound effect (like a "ding!")
    play_sound("Archway_Ding")
    
    # Change the color of the arch bricks to green
    # Note: You'd need to reference the specific brick components here
    set_brick_color(arch_bricks, Color_Lime)
}

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