# This is a simplified example. In real Verse, you'd attach this to a component.
# We're showing how you might check if a device is ready for interaction.
using { /Fortnite.com/Devices }
# Define our custom component
template MyHealingComponent : Component() {
# This variable tracks if the player is currently interacting
is_interacting : bool = false
# This function is called when the player starts interacting
OnStartInteracting(player : Player) -> void {
is_interacting = true
# Here, you'd trigger the healing logic
# But first, you'd check if the device's mobile options are set correctly
# so the player knows what's happening!
print("Player is healing! Look for the heart icon!")
}
# This function is called when the player stops interacting
OnStopInteracting(player : Player) -> void {
is_interacting = false
}
}
Verse Library
verse
01 Fragment
Defines a component that tracks player interaction state and triggers healing logic when touching devices.
verse-library/mobile-options/01-fragment.verse