Verse Library verse

01 Fragment

Scans all players to detect those hiding as props and reveals them using a prop detection manager device.

verse-library/pingplayerprop/01-fragment.verse

using { /Fortnite.com/Devices }
using { /Verse.org/Sim }

# This is our main script entity.
# Think of it as the "Brain" of our island.
class RevealBrain extends GameScript():
    
    # We need a reference to the Prop-O-Matic device.
    # In your actual editor, you'd drag the device into this slot.
    PropOMatic: PropOMaticDevice = PropOMaticDevice
    
    # This is the main entry point. It runs when the game starts.
    Run(): void =
        # For this demo, let's say a button press triggers this.
        # In a real build, you'd bind this to a UI button or trigger.
        # Here, we'll just call our reveal function directly.
        RevealAllHidingProps()
    
    # FUNCTION: RevealAllHidingProps
    # This function checks EVERY player on the island.
    # It's like a security camera scanning the room.
    RevealAllHidingProps(): void =
        # Get all agents (players) currently in the game.
        # This is the list of everyone alive and in the match.
        all_agents := GetAgents()
        
        # LOOP: Go through each player in the list.
        # Think of this like checking every locker in the school.
        for agent : all_agents do:
            # CHECK: Is this player currently a prop?

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