using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
# This is our main Game Coordinator device
# Think of it as the 'Referee' of the match
game_coordinator_device := class(creative_device):
# A trigger device the player walks into to start the race
# Wire this up in the UEFN editor to your start-zone trigger
@editable
StartTrigger : trigger_device = trigger_device{}
# A trigger device the player walks into to pick up a pizza
# Wire this up in the UEFN editor to your pickup-zone trigger
@editable
PickupTrigger : trigger_device = trigger_device{}
# A trigger device the player walks into to deliver a pizza
# Wire this up in the UEFN editor to your delivery-zone trigger
@editable
DeliveryTrigger : trigger_device = trigger_device{}
# Tracks how many pizzas have been delivered
var PizzasDelivered : int = 0
# How many pizzas the player must deliver to win
PizzasToWin : int = 5
# Tracks remaining time in seconds
Verse Library
verse
01 Device
Sets up editable triggers, win conditions, and timing variables for a central match coordinator.
verse-library/pizza-pursuit-3-creating-the-game-loop-for-time-trial-in-verse/01-device.verse
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