# We are creating a script that controls a VIP door.
# Import the necessary Verse libraries for devices and players.
using /Fortnite.com/Devices
using /Verse.org/Sim
# Define our main script object.
# This is the "container" for all our logic.
script class VIP_Door_Controller is SimObject {
# ---------------------------------------------------------
# 1. THE REFERENCES (The ID Card Holders)
# ---------------------------------------------------------
# This is a variable that will hold the "ID" of our VIP player.
# @editable means you can see this in the UEFN sidebar.
# player_reference_device is the TYPE of data we are storing.
@editable
VIP_Reference: player_reference_device = player_reference_device{}
# This is the Prop Mover (the door) we want to control.
@editable
Door_Prop_Mover: prop_mover_device = prop_mover_device{}
# This is the button/trigger the player steps on.
@editable
Button_Trigger: trigger_volume_device = trigger_volume_device{}
# ---------------------------------------------------------
# 2. THE SETUP (When the game starts)
Verse Library
verse
01 Fragment
Uses player reference devices and trigger volumes to automatically open doors for authorized VIP players.
verse-library/reference/01-fragment.verse
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