# This is our main script. It runs when the game starts.
# Think of it as the "Start Button" for your code.
Begin Play(): void =
# Step 1: Give players a weapon.
# We tell the Item Granter to work right away.
ItemGranter.GrantOnGameStart = true
# Step 2: Make sure the weapon has lots of ammo.
# 999 is a big number. It means "never run out!"
ItemGranter.SpareWeaponAmmo = 999
# Step 3: Set up the monster.
# We tell the Creature Spawner to wait near the player.
CreatureSpawner.ActivationRange = 3.0
# Step 4: Print a message to the screen.
# This helps us know the code is working.
print("Game is ready! Fight the Fiend!")
Verse Library
verse
01 Fragment
Configures item granting, ammo, and creature spawner range for island startup.
verse-library/set-up-the-basic-gameplay/01-fragment.verse