# This is our main script. It runs when the game starts.
# Think of it as the "Start Button" for your code.
Begin Play(): void =
# Step 1: Give players a weapon.
# We tell the Item Granter to work right away.
ItemGranter.GrantOnGameStart = true
# Step 2: Make sure the weapon has lots of ammo.
# 999 is a big number. It means "never run out!"
ItemGranter.SpareWeaponAmmo = 999
# Step 3: Set up the monster.
# We tell the Creature Spawner to wait near the player.
CreatureSpawner.ActivationRange = 3.0
# Step 4: Print a message to the screen.
# This helps us know the code is working.
print("Game is ready! Fight the Fiend!")
Verse Libraryverse
01 Fragment
Configures item granting, ammo, and creature spawner range for island startup.
verse-library/set-up-the-basic-gameplay/01-fragment.verse