using { /Fortnite.com/Devices }
using { /VerseOrg.Core }
# This is our main script. Think of it as the "Game Rule" that runs everything.
HidePingCooldownsScript := class(VerseWorld):
# 1. Define the devices we need.
# PropManager: The boss device that handles all prop logic.
# CooldownTimer: A simple timer that counts down.
PropManager:PropOmaticManagerDevice = PropOmaticManagerDevice{}
CooldownTimer:TimerDevice = TimerDevice{}
# 2. The Setup function. This runs once when the game starts.
Setup := function():
# Tell the timer to start counting down for 5 seconds.
# In Verse, we call .Start() on the timer.
CooldownTimer.Start(5.0)
# Connect the timer's "Finished" event to our HidePing function.
# When the timer hits zero, it will trigger HidePing.
CooldownTimer.Finished += HidePing
# 3. The HidePing function. This runs when the timer finishes.
HidePing := function():
# Here is the magic line!
# We call SetShowPropPingCooldown on the PropManager.
# We pass 'false' as the argument.
# 'false' means "Turn OFF the display."
PropManager.SetShowPropPingCooldown(false)
Verse Library
verse
01 Standalone
Automatically hides the prop ping cooldown indicator on screen after a five-second timer finishes its countdown.
verse-library/setshowproppingcooldown/01-standalone.verse
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