# This script makes an air vent launch players
# when they stand on it.
using { /Fortnite.com/Devices }
using { /Verse.org/Sim }
# This is our Air Vent device
AirVent := AirVentDevice{}
# This function runs when the game starts
OnBegin<override>()<suspends>:void= {
# Wait for the game to start
# Then wait for a player to land
repeat {
# Wait for a player to touch the vent
# This is called an 'Event'
AirVent.LandedEvent?.Invoke()
# Launch the player up!
# We set the force to 500 units
AirVent.SetLaunchForce(500)
# Wait a bit before launching again
Wait(0.5)
}
}
Verse Library
verse
01 Fragment
Creates a repeating loop that launches players upward with set force upon landing.
verse-library/using-air-vent-devices-in-fortnite-creative/01-fragment.verse