Verse Library verse

01 Device

Spawns an armored transport vehicle on game start and locates its internal vault component for gameplay.

verse-library/using-armored-transport-spawner-devices-in-fortnite-creative/01-device.verse

# HeistTruckController.ver
# This script controls the armored truck heist mechanics.

using { /Fortnite.com/Devices }

# 1. Define our main device. 
# Think of this as the "Brain" of our heist.
heist_controller := class(creative_device):
    
    # 2. Variables (The Changing Stats)
    # A "variable" is a value that can change during the game, 
    # like a player's health or score.
    my_spawner: vehicle_spawner_armored_transport_device = ?
    vault_device: bank_vault_device = ?
    
    # Constants are set once and never change.
    # Here, Team 1 is "Security" (can drive), Team 2 is "Thieves" (can crack).
    const SECURITY_TEAM: int = 1
    const THIEF_TEAM: int = 2

    # 3. The "On Begin" Function
    # This runs once when the game starts. 
    # It's like the "Ready Up" screen before the match begins.
    OnBegin<override>()<suspends>: void = 
        # Find the spawner by its name. 
        # If you named your device differently, change "MyHeistTruck" here.
        my_spawner = GetDevice<vehicle_spawner_armored_transport_device>("MyHeistTruck")
        
        if (my_spawner != ?):
            # Spawn the truck immediately!

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