# HeistTruckController.ver
# This script controls the armored truck heist mechanics.
using { /Fortnite.com/Devices }
# 1. Define our main device.
# Think of this as the "Brain" of our heist.
heist_controller := class(creative_device):
# 2. Variables (The Changing Stats)
# A "variable" is a value that can change during the game,
# like a player's health or score.
my_spawner: vehicle_spawner_armored_transport_device = ?
vault_device: bank_vault_device = ?
# Constants are set once and never change.
# Here, Team 1 is "Security" (can drive), Team 2 is "Thieves" (can crack).
const SECURITY_TEAM: int = 1
const THIEF_TEAM: int = 2
# 3. The "On Begin" Function
# This runs once when the game starts.
# It's like the "Ready Up" screen before the match begins.
OnBegin<override>()<suspends>: void =
# Find the spawner by its name.
# If you named your device differently, change "MyHeistTruck" here.
my_spawner = GetDevice<vehicle_spawner_armored_transport_device>("MyHeistTruck")
if (my_spawner != ?):
# Spawn the truck immediately!
Verse Library
verse
01 Device
Spawns an armored transport vehicle on game start and locates its internal vault component for gameplay.
verse-library/using-armored-transport-spawner-devices-in-fortnite-creative/01-device.verse
Sign in free to read the full source 🌴
This Verse Library file is members-only. Create a free account to view the complete source and download the .verse file.