Verse Library verse

01 Fragment

Programmatically enables and disables an ascender device after timed intervals for custom vertical gameplay.

verse-library/using-ascender-devices-in-fortnite-creative/01-fragment.verse

# This is a simple Verse script to control an Ascender
# Think of this as the "Brain" of the island

use:FortniteVerse
use:Devices

# We need to reference the Ascender device in our code
# This is like pointing to a specific door in a house
AscenderDevice := Device<"Ascender">

# This function runs when the game starts
# Think of it as the "Ready Up" screen ending
OnBegin<override>()<suspends>:void=
    # Wait 10 seconds (like a countdown before a match)
    Wait(10.0)
    
    # Disable the Ascender
    # This is like hitting the "Off" switch on a lamp
    AscenderDevice.Disable()
    
    # Optional: Enable it again after 5 more seconds
    # This creates a loop, like a respawning loot chest
    Wait(5.0)
    AscenderDevice.Enable()

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