# This is a simple Verse script to control an Ascender
# Think of this as the "Brain" of the island
use:FortniteVerse
use:Devices
# We need to reference the Ascender device in our code
# This is like pointing to a specific door in a house
AscenderDevice := Device<"Ascender">
# This function runs when the game starts
# Think of it as the "Ready Up" screen ending
OnBegin<override>()<suspends>:void=
# Wait 10 seconds (like a countdown before a match)
Wait(10.0)
# Disable the Ascender
# This is like hitting the "Off" switch on a lamp
AscenderDevice.Disable()
# Optional: Enable it again after 5 more seconds
# This creates a loop, like a respawning loot chest
Wait(5.0)
AscenderDevice.Enable()
Verse Library
verse
01 Fragment
Programmatically enables and disables an ascender device after timed intervals for custom vertical gameplay.
verse-library/using-ascender-devices-in-fortnite-creative/01-fragment.verse