Verse Library verse

01 Fragment

Initializes ball objects and handles goal-based scoring logic.

verse-library/using-ball-spawner-devices-in-fortnite-creative/01-fragment.verse

# This is a simple Verse script for a Ball Spawner

# We create a function that runs when the game starts
OnBegin<override>()<suspends>: void=
    # This line spawns the ball at the start
    SpawnBall()

# This function creates the ball
SpawnBall(): void=
    # We tell the game to create a ball object
    # The ball will appear where the device is placed
    CreateBall()

# This function handles what happens when the ball hits the goal
OnBallEnterGoal<override>()<suspends>: void=
    # We add one point to the score
    AddPoint(1)

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