Verse Library verse

01 Fragment

Conceptual logic for detecting player movement triggers to activate character animations.

verse-library/using-character-device-controller-devices-in-fortnite-creative/01-fragment.verse

// This is a concept, not real code
// When player steps on trigger
OnPlayerStepsOnTrigger():
    // Tell the controller to play emote
    Controller.PlayEmote("Dance")

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