Verse Library verse

01 Fragment

Changes the color of a specific wall object using runtime Verse code.

verse-library/using-futuristic-galleries-in-fortnite-creative/01-fragment.verse

# This script makes a wall glow blue.
# It uses a variable for the color.

my_wall: Object = Get_Outermost_Object()

# Define a constant color.
# Constant means it does not change.
const GLOW_BLUE := Color{R:0.0, G:0.0, B:1.0}

# Apply the color to the wall.
my_wall.Set_Color(GLOW_BLUE)

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