# This is a Verse script for a Nitro Drifter Spawner.
# It makes a car appear when a player touches a trigger.
using { /Fortnite.com/Devices }
# We create a new "Device" named MyCarSpawner.
# This links our code to the device in the game world.
device MyCarSpawner : NitroDrifterSpawnerDevice = {
# This is the "On Player Enters" event.
# It fires when a player walks into the device.
OnPlayerEnters := event (player: Player) -> () {
# This line spawns the car!
# The car appears at the device's location.
SpawnVehicle(player)
# Let's change the car's color!
# We pick a random color from a list.
# This makes every car look unique.
SetColor(RandColor())
}
}
# We need a helper function to get a random color.
# This keeps our main code clean and easy to read.
RandColor := () -> Color {
# We pick a random number between 0 and 100.
# Then we use that number to pick a color.
# This is like rolling dice to pick a color!
return Color {
Verse Library
verse
01 Fragment
Spawns a drivable vehicle when players enter the device area and randomly assigns a unique color to each car.
verse-library/using-nitro-drifter-spawner-devices-in-fortnite-creative/01-fragment.verse
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