Verse Library verse

01 Device

Enables an Octane vehicle spawner at game start for instant car availability.

verse-library/using-octane-spawner-devices-in-fortnite-creative/01-device.verse

# This is a comment. It explains the code.
# We are making a spawner for the Octane.

using { /Fortnite.com/Devices }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /Verse.org/Simulation }

octane_race_example := class(creative_device):

    # Reference the Octane Spawner placed in the editor.
    # Drag your Octane Spawner device onto this property in the Details panel.
    @editable
    MySpawner : vehicle_spawner_octane_device = vehicle_spawner_octane_device{}

    # OnBegin runs automatically when the game starts.
    OnBegin<override>()<suspends> : void =
        # Enable the spawner so players can claim the Octane.
        # note: vehicle_spawner_octane_device exposes Enable() to activate the device at runtime.
        MySpawner.Enable()

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