# This script makes a ledge launch players high
# It uses the 'Placeable Ledge' device
# We define the device here
my_ledge := Placeable_Ledge{}
# When a player hits the ledge
on Player_Hit_Ledge(player) =>
# We tell the ledge to launch them
# The number 500 is how high they fly
my_ledge.Launch(player, 500)
Verse Library
verse
01 Fragment
Detects player collision with a ledge and applies an upward impulse to launch them into the air.
verse-library/using-placeable-ledge-devices-in-fortnite-creative/01-fragment.verse