Verse Library verse

02 Device

Opens a connected door automatically when players enter a designated trigger zone.

verse-library/using-residential-galleries-in-fortnite-creative/02-device.verse

# Simplified "Open When You Walk Up" Logic
TriggerDevice := class(creative_device):
    DoorToOpen: creative_device # The door we want to open

    OnBegin<override>()<suspends>:void=
        # Listen for players entering the trigger zone
        for player := range TriggerDevice.GetPlayersInTrigger():
            # Tell the door to open
            DoorToOpen.PlayAnimation("Open")

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