# This is a simple Verse script for our game
# It helps us find the teams we set up in the editor
# We create a variable for our game world
GameWorld := GetPlayspace()
# We get the list of all players in the game
AllPlayers := GameWorld.GetPlayers()
# We loop through each player
for (Player : AllPlayers):
# We check which team the player is on
CurrentTeam := GameWorld.GetTeamCollection().GetTeam[Player]
# We print the team name to the screen
# This is just for testing!
Print("Player is on team: {CurrentTeam}")
Verse Library
verse
01 Fragment
Iterates through all players and logs their current team assignment for debugging.
verse-library/using-teams-and-classes-to-organize-your-game/01-fragment.verse