# This script checks for Wood and gives a reward
using { /Fortnite.com/Devices }
using { /Verse.org/Sim }
# We create a new script called ResourceShop
ResourceShop := class(script):
# This runs when the game starts
OnBegin<override>()<suspends>: void=
# We wait for the player to press the button
# We assume a button device is linked in the editor
if button_pressed:
# Check if the player has 5 Wood
if player_has_resource("Wood", 5):
# Give the player a Health Potion
give_reward("Health Potion")
else:
# Tell the player they need more Wood
show_message("Need 5 Wood!")
Verse Library
verse
01 Standalone
Allows players to exchange collected resources for rewards by pressing a button.
verse-library/using-world-resource-items-in-fortnite-creative/01-standalone.verse