# The transform struct (from /Verse.org/SpatialMath) holds three things:
MyTransform : transform = transform:
Translation := vector3{ Left := 100.0, Up := 50.0, Forward := 0.0 } # position
Rotation := IdentityRotation() # facing
Scale := vector3{ Left := 1.0, Up := 1.0, Forward := 1.0 } # size
Verse Library
verse
03 Fragment
Declares and populates a transform structure with specific translation, rotation, and scale.
verse-library/verse-scene-graph-hierarchy-transforms/03-fragment.verse