# Read the entity's position relative to its parent.
Local := MyEntity.GetLocalTransform()
# Read the entity's true position in the world.
World := MyEntity.GetGlobalTransform()
# Move the entity relative to its parent.
MyEntity.SetLocalTransform(NewLocalTransform)
# Place the entity at an absolute spot in the world.
MyEntity.SetGlobalTransform(NewWorldTransform)
Verse Library
verse
04 Fragment
Retrieves and updates an entity's world or local position, rotation, and scale.
verse-library/verse-scene-graph-hierarchy-transforms/04-fragment.verse